March 2006 - Posts

COOL Trailers: Davinci Code / The Secret

Been over a month since the last trailer was posted, but heres one from the upcoming movie Davinci Code, staring Tom Hanks. Its the second full-length trailer, the first can be seen on Apple's website. The second trailer (hosted by Vividas has an auto-sensing bandwidth selection, so gone are the days of selecting high-medium-low-dialup, now the player will detect and manage the connection/buffering.

PPV: The Secret

The first ever Pay-Per-View (PPV) full-length movie premier and ofcourse its by Vividas, You'll have to watch the trailer to see what its about, but notice that unlike the previous clip, this player comes with a set of basic controls so you can pause/play and skip forward/rewind. If your dying to know the secret you could always pay 4.95 and watch the movie online or pay $19 and buy it on DVD.

VISTA: Updated Vista 5342 on MS Connect!

Missed this on Friday because of the Xbox 360 stuff, but MSFT has uploaded the newest "bugfix" release of Vista build 5342 on MS Connect now for testers to grab.

Free Image Hosting at www.ImageShack.us

I havent as yet installed this build so no info. Remember to use the new product keys which you can request from MS Connect!

VIVIDAS: Where the Bloody Hell Are you plus the spoof!

I was holding off posting this but I cant help it now that a Spoof of the famous "Where The Bloody Hell Are You" ad has come out.

As always, streamed in the ultra-cool Vividas format:-) Go on, watch what all the bloody fuss is about.

UPDATE: 09/04/2006
OK OK, the link has been removed (thanks for the emails!), fear not its alive and well on the YouTube site...

Xbox360: High-Definition wowness and Halo 2 emulation

I've uploaded some new shots of the Xbox 360 on the Dell 2405FPW showing just how much detail the console is pumping out, take for instance the dashboard:


Insane! You can view what the other UI elements look like for the Games, Media and Live UI's as well. Nextup is emulation and good old Halo 2 was loaded up. It required two updates (initially to load the game into the 360, then another inside the game itself for Live) Both these took hardly anytime to grab and made the game run, intro movies loaded as meant to, although loading the main menu (and the game mission) took a tad longer than I recall the game loading on the xbox.

| | |
|

Xbox360 does a good job of running it too - cant even imagine the pain and trauma this would have created (emulating Intel/NVIDIA to PowerPC/ATI hardware!)

Xbox360: Finally had some time to play!

I got my Xbox 360 a little earlier than most in Australia, but unfortunately I wasnt able to make the most of it and only just today (Saturday) managed to get it openned and started playing it. The games that were meant to be sent to me were sent to my old house so I'm stuck with Perfect Dark Zero for the time being (not that its bad!) but I've uploaded them to Flickr under a new set for historical reasons!

Current Setup

Because i'm lazy to go downstairs and connect the beast up to my home-entertainment system its connected to my PC-setup.
  • Video -> Component through to Dell 2405FPW
  • Audio -> Optical to Logitech Z-5500
  • Network -> Wired to router (havent bought the wireless adapter for the 360 yet!)
Dell 2405FPW @ 1080i on Xbox 360 Possible!

There was some confusion on whether the Dell 2405FPW can handle this console at 1080i, in the dashboard I've changed it to use 1080i for video and audio at Dolby Digital 5.1 (not WMA Pro!) and honestly this thing is Sawwwweeeet (i've said that already in a post today havent I? Ohh well!). The Dell 2405FPW automatically runs this at the right resolution (I had a look at the panel) and its refreshing at 60Hz!

So to all that bought a Xbox 360 and have a Dell 2405FPW, connect it via Component, switch to view 5 (component) and tell the Xbox to use 1080i and voilla! You've got HD Gaming baby!

View Complete Flickr Gallery

DRIVERS: NGO Optimized Driver v1.6.3 released!

I cant recall the last time I saw the NGO Drivers (it was so long ago) but they've released an updated driver set based on the v6.3 Catalyst suite, Omega is still on v6.2 of the drivers (so he may wait till v6.4 is released before moving over!)

Some of the new changes:

Changes:
  • Based on ATI Catalyst 6.3
  • Updated ATI Tray Tools to v1.0.5.824
  • Added support for X1900 GPUs
  • Enabled Triple Buffering by default
  • Disabled Adaptive Anti-Aliasing by default (Ultra Edition)
  • Disabled High Quality Anisotropic Filtering by default (Ultra Edition)
  • General bugfixes
The best thing about these drivers is that it makes use of the additional RAM on your video card (256Mb+), try these and compare them with the Omega and use the better:-)

Download

GAMES: AGEIA PhysX Engine and memories of my first 3D accelerator!

The very first Videocard I ever bought was the Diamond Monster Fusion wayyy back in 1998 (I was in Year 8 at the time!) after almost a year of saving up doing the paper rounds the year before (that was my first ever job, I rode my bike around alot back then so mom decided to get me a job delivering the news-paper in our area, after 8 solid months of doing it quite well, i decided to start "delivering" the bulk of the news papers in some guys bin and bum around for a few hours, I did that two weeks in a row (idiota!), got busted the next week from my parents and got in big trouble!) so anyhow back to the 3D card...

The card was equiped with the latest and (at the time) greatest GPU 3DFX Banshee chipset with a whopping 16Mb of SGRAM on the AGP Bus, it came with Unreal and Motorcross Madness (oh the times!) and for a while there, I was a happy chappy. Then in 2000 in my work-experience joint (Chips n Bits - a wholesaler which no-longer exists) I got to "touch" the very first Voodoo 5 5500 that had arrived to Australia, test it and make sure its all good before it went to APC for review. Man was I up myself!

3DFX started the accelerated graphics generation (unless?) and now AGEIA is taking the next step and starting the Physics Processor add-in card generation with their PhysX PPU core. Essentially this means that like the GPU does the bulk of the graphics rendering code on its dedicated processing unit, the PPU will handle the bulk of the Physics in games/simulations which is currently CPU bound, freeing up your CPU for other tasks.

If you want to take a peek at what this will mean and how its so freaking awesome, take a look at the PhysX real-time footage and download the two high-definition captures in Quicktime format at the bottom of the page. This may sound marketingish but rich physics in games are finally here!

Now heres comes the problem, AGEIA are making the PhysX PPU as a seperate addin card which board designers like ASUS can take and build into cards they sell, however NVIDIA is also working on a similar routine which will make use of the Havok engine, interesting to see which will endup getting the upper-hand. One thing going for AGEIA is that they have quite a few titles already making use of the PPU - including Unreal Tournament 2007 (and that looks saaaaawweeeeeeeeeet *drools*)...

EDIT:
ATI have announced that they've got a better system in place compared to AGEIA and NVIDIA, to quote the main article:

ATI is also saying that its method for processing physics on the GPU is superior to both AGEIA's and NVIDIA's. According to the company, those who have already purchased any one of the X1800 or X1900 series can rest assured that their investment will last. Using its propriety API, ATI is able to offload physics processing to any GPU in a dual-GPU setup, regardless of whether or not the cards are in Crossfire mode or that they are even from the same family. This way, those who upgrade later can use their existing X1800 or X1900 cards for discrete physics processing while using the newer card for 3D acceleration duties. As of right now, ATI's method appears to offer the best combined benefits of both AGEIA's discrete processing as well as being able to switch between Crossfire, Crossfire + Physics.
Looks like things are heating up, interesting read and times ahead...

XNA: Here to stay, Managed DirectX

Almost a year ago (March 30th last year!) I posted a blog post about John Carmack's view of writing games in J2EE and commented on having managed-code based games (as opposed to native code). Back then I still couldnt see this happenning, but at the Game Developer's Conference MSFT was showcasing XNA and you can download the XNA March CTP (i love CTP's) to see how this technology will pave the way to get games written for Xbox 360 + Vista via Managed Code (C#).

And thats not all, MSFT has also released the MechCommander II source weighing in at about a gig (as Shared Source license) which shows how they achieved integrating it with the XNA system. Quite impressive. Cant remeber MechCommander II? See Gamespot's review/screenshots of MechCommander II.

Overall I love where this is going, cant wait to get stuck into some code here, now theres the matter of finding time... *doh*

GAMERS: Boycott Starforce-enabled games... findout which here!

First we had the Sony DRM Protection that stepped over the line, now we've got another company trying to outwitt the public and attempting to stop piracy... Starforce...

Now, Futuremark has uncovered a very dangerous anti-piracy system Starforce is now using. This copy protection system installs a driver that runs at the highest level of access on the system, which gives it low level access to the PCs hardware and any drivers and processes. This driver runs regardless of whether the game runs; keeping an eye out for any suspicious activity such as attempting to copy a protected disc. If something suspicious is detected, it forces the PC to make an immediate reboot, regardless of any other applications running and whether or not the user has any unsaved work.

Source: CDFreaks - Starforce enforces DRM by instant reboot (without warning)
Basically, this 'thing' runs at Ring0 (Ring3 = User Access) level and has as-much access to the CPU/hardware as the operating system itself, so if it says reboot you'll be damm sure that it will immediately reboot. (Imagine your defragging your HD, or doing something important then ala-kazammmm... there goes whatever you were working on and if your machine was defragging - & probably if your unlucky - your hard drive!)

So how do you know if you've got this useless junk installed? Check the Boycott Starforce website and in particular this listing of games you should boycott (or atleast remove/not install) to not get in trouble... Honestly what is the world coming to? Its like car manufacter's sticking a homing device on cars that tracks you using it and if they find you driving into a mechanic they dont like or putting fuel they dont like, they turn off your engine and arm the security alarms... pathetic! *gives the finger to Starforce and the tules who wrote it*

Xbox 360: Team Xecuter about to release 360 exploit...

Well it was only a matter of time but it seems that Team Xecuter will be releasing the Xbox 360 firmware hack that was previously discovered by TheSpecialist(?) will be released soon.

This will mean people will be *coughing* 360 games and play them via this (no mod necessary) hack. I wonder what MSFT has in store for this?

VIDEO: Why man will eventually destroy this planet

We had a world war one, then a world war two and with the technological advancements being made by certain military's (stealth clokes, robotic soldiers - not quite Terminator style, advanced 'target penetrating' bombs etc) we will no doubt be "on track" for a world war three (lets pray I'm wrong!)...

But if you think the previous war's we're scary, I came across two very frightening clips on YouTube that may tickle your scary's...

Underground A-Bomb Detonation
Just watch the ground bob up and down like the sea.

Underwater detonation
Much older video, shows the mushroom cloud as well.

Just imagine...

GAMES: Battlefield 2142 Trailer... wow!

I hardly get  to play any games these days but I'm a big fan of the Battlefield series, their next title is Battlefield 2142 and concentrates on teh future - MechWarrior style! Take a look at the Battlefield 2142 Trailer, I can hardly wait!

LIFE: They use Windows XP at Melbourne Airport and this proves it!

When do you know you've crossed the line between being a normal sane person and an utter geek? Well when one day you take a friend to the airport and suddenly notice on the screen that they're running Windows XP and that its asking them to cleanup their unused desktop icons.

I was saying goodbye to my good pal David Gitau at Melbourne Aiport (we miss you already dude!) and saw it and thought... nuts i gotta get a picture of it! Yes yes i know, what a nerd! The most famous one would probably be the Windows DirectX crashing on the Times Square machine.
posted Satu